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Enemy artificial intelligence is designed to produce believable human characters, as well, who work together as a deadly efficient, reactive team. In addition to the single-player game, popular multiplayer modes -- such as Deathmatch, Elimination, and Capture the Flag -- are available.

Leaving the colorful worlds of TRON 2. With outstanding combat, spectacular visuals, extremely addictive multiplayer, and many moments that will have you jumping out of your seat, F. Fettel is best described as a "psychic commander," capable of controlling an army of cloned soldiers, and he's gone AWOL in spectacular fashion. The opening cinematics show this in all its gory, bloody glory, as security cameras show clones mowing down ATC security officers and the seriously disturbed Fettel chowing down for a most disturbing lunch.

The motives behind Fettel's snapping provides one of the big mysteries in F. This proves to be complicated, however, as he comes and goes like a ghost, appearing to you in strange visions when you get too close. Even more baffling are the visions of a small girl you keep seeing throughout the different locations: who is she? Why does she keep appearing to you? At times, it seems your character slips in and out of reality, hearing voices and seeing shadows without owners, and it doesn't take long before you start wondering what's real and what's not.

These questions take a back seat to more immediate concerns, such as the packs of Replica clones patrolling countless office hallways or maintenance passageways of the Armacham complex.

When examined in terms of what goes into a single firefight, F. To start, many of the combat areas have multiple routes through them, whether it's through a main hallway or a side office, so it's possible to flank enemies -- and they'll do the same to you.

Enemies will hide behind columns and poke out to shoot; they'll duck behind crates and stay behind corners. They'll run from grenades and advance on you when you retreat. In short, the way the enemies react is an order of magnitude better than most shooters, and makes the combat extremely compelling and dynamic, playing out different each time.

In terms of weapons, F. Zooming down the gunsights and crouching helps with aiming, and you can only carry three weapons at a time, so you're occasionally forced to make some tough decisions: if you need the rocket launcher, what do you drop? Your super-powerful Type 7 Particle Weapon? Your reliable G1A2 machinegun?

Throw in some offhand grenades and remote bombs, and you've got a lot of options to choose from. Then there are your character's special abilities. Early on, it's explained that you were picked for the F. You also have a number of melee abilities such as a flying jump kick, and when combined with the SlowMo ability, can produce devastating results.

When you put all this together, there isn't a game out with as unique a combat model as F. The only drawback to all these options is that the controls can get a little unwieldy. While some games stick to jump, crouch and shoot, F. That's a LOT of commands. Personally, I'd rather have more commands than fewer, but I've played space sims with fewer commands than this.

After accidentally hitting the Windows key a few times and getting dumped to the desktop during firefights, I eventually decided to dump the lean keys altogether to place the Medkit and SlowMo commands within easier reach. The early levels do a great job of setting the mood, with plenty of story and creepy moments and visions that get you wondering what's really going on. You also get a feel for the pace of the game: there's a good deal of exploration in between fights as you try to find your way from place to place, and there are a lot of hidden spots where you might find boosters that permanently increase your health reflex levels.

Showing Monolith's sense of humor, I counted exactly one "monster closet" in F. The F. The Sergeant and Lt. Chen awake in an abandoned part of the city's subway system, and discover that the explosion of the Origin facility has unleashed a wave of deadly paranormal activity. Chen manages to fight off an attack initially the same creatures that killed Douglas Holiday , but is torn to pieces by a new type of Alma apparition that comes out of the floor.

The Sergeant continues through the subway system in pursuit of the Nightcrawlers. The Sergeant eventually manages to reach the surface, and reestablishes contact with Captain Raynes, who orders him to make his way to the ATC Cloning Facility, where the Nightcrawlers seem to be headed. This is complicated by the re-activation of the Replica soldiers following Fettel's resurrection. On the way to the Cloning Facility, the Sergeant encounters Gavin Morrison, who has been captured by the Nightcrawlers.

Morrison reveals that the Nightcrawlers are attempting to acquire a sample of Alma's DNA, and that they must be stopped. Morrison briefly accompanies the Sergeant on the way to the Cloning Facility, but is killed when Alma causes an armored car to drop on him. The Sergeant eventually reaches the Cloning Facility, where he is greeted by the ghost of Paxton Fettel, who makes several cryptic communications with the Sergeant, as well as sending in Replica soldiers to kill him.

The Sergeant pursues the Nightcrawler Commander through the facility, eventually battling the Commander and the remaining Nightcrawler forces in a final showdown. The Sergeant and Raynes fight their way through Fettel's final Replica Elite soldiers, and successfully manage to reach an evacuation helicopter. The sky is the same at the end of the first expansion, it must be about twenty to thirty minutes before the next explosion. When the Sergeant gets inside, Lt. Chen appears to be there waiting for them.

Captain Raynes remarks that the Sergeant is due for a promotion to Lieutenant, and that Chen would be proud of him. Chen's ghost then fades away. The Senator asks how many losses there were, and the Nightcrawler Elite replies that losses were «acceptable». It has been stated that the expansion takes place in an alternate universe from the original F.



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